Senate
Cross them often enough and the knives come out.
Five Emperors◆One Dynasty
You do not play an emperor. You inherit a dynasty. Rule as Augustus, Tiberius, Caligula, Claudius and Nero — and find out what Rome remembers when you are gone.





The Senate, the Plebs, the Legions and the Treasury all want something from you, and none of them will wait. Every answer moves all four — the only question is which way, and how far.
Cross them often enough and the knives come out.
Bread and games, or a city that burns without your permission.
Unpaid soldiers have a habit of naming their own emperor.
Every gift, game and legion is paid for out of it.
Illustrative — a reign in progress, with the legions already restless.
Each emperor inherits the Rome the last one left behind, then brings his own court, crises and enemies. The record below is how it went once. Your dynasty is unlikely to be so obedient.
I
Inherits nothing and invents everything. The longest runway, the fewest excuses.
II
Follows a god. A full treasury, a suspicious Senate and no appetite for applause.
III
Adored on arrival. Spends fast, offends faster, and the Praetorians are always in the room.
IV
Nobody's first choice. Underestimated by the Senate, which is the only advantage he needs.
V
The last of the blood. Everything the dynasty banked — and everything it owes — comes due here.
The first two reigns are the whole game in miniature — the court, the map, the legacy you hand forward. The free game is funded by ads between sections of play. One purchase opens Caligula, Claudius and Nero, adds Historical Chapters to restart from any reign, and removes the advertising for good. One payment, no subscription.
Face the court, steady the map, spend your Legacy — and read the Annals your choices leave behind.





Play the first two reigns free, with ads. One purchase opens the rest of the dynasty and removes the advertising. No subscription.